Grizzly Adams :: DS Dev
Nintendo DS Development
Blender Exporter
Brian “Sir Alaran” Schott wrote a tiny export plugin for Blender that spits out Display Lists for use on the DS. I based my work on his plugin and extended it. Just like in Brian’s exporter, coordinates are based off the mesh origin, not the scene/world origin.
Screenshot:

Bug Fixes:
- Switched back to using floattov10() and floattov16()
- Using round() to get around bugs in the scripting api
New Features:
- User Interface
- Remembers settings
- Tighter Display List packing
- Texture Coordinates
- Vertex Colors
- Export-time scaling of coordinates
Downloads: