Blender Exporter

Brian “Sir Alaran” Schott wrote a tiny export plugin for Blender that spits out Display Lists for use on the DS. I based my work on his plugin and extended it. Just like in Brian’s exporter, coordinates are based off the mesh origin, not the scene/world origin.

Screenshot:
Nintendo DS Display List Exporter

Bug Fixes:

  • Switched back to using floattov10() and floattov16()
  • Using round() to get around bugs in the scripting api

New Features:

  • User Interface
  • Remembers settings
  • Tighter Display List packing
  • Texture Coordinates
  • Vertex Colors
  • Export-time scaling of coordinates

Downloads: